space engineers asteroid field

We take a look at another crazy creation by Wizard, this one can eat full asteroids. save. But does not support more enteties on a server more than 400 atm.If they figured away to cluster ships better than haveing each block count on the total performace i would be super happy! KERBAL SPACE PROGRAM game. Speed limit is based on current limitations in the game rendering and physics wise, they have stated it will change as the game can handle faster speeds. They are game instances intended for long time multiplayer games. But I do digress. I don't understand the need for concrete. It has a shiny yellowish appearance. what ive seen of em is pretty good though. My biggest request at this point would be for random enemies of various strength in survival/exploration mode, who attack your assets if they detect their beacons or antennas. Amazing! Messages: 4. share. Look up the process of making cement, and you will find that it requires carbon dioxide to set. Very nice information, keep the awesome flowing... YAY. By the time I noticed, it was 500m away and accelerating … Planets with gravity. Want to land on a planet? A trash system would be nice so I don't use my precious objects when I jettison the extra stone from mining. ", Simply amazing. . Very cool, great work! (Warnung: Werte, die außerhalb des von der Spiel-Benutzeroberfläche erlaubten Bereichs liegen, werden nicht getestet und sind offiziell nicht unterstützt. This is what I call a Christmas gift. I couldn't find one but is there a list that describes these places? For the next round of updates, PLEASE consider altering the maximum game object velocity to match thruster exhaust velocity (you could make each thruster type have a maximum speed value, and calculate using the mass of the ship/object being propelled).This way, acceleration is realistic, and there would be no arbitrary [extremely unrealistic] upper speed limit, allowing players to make better use of worlds this large. You guys are absolutely amazing! open positions @ Nitrado. I don't like floating around in space. Die "Lade Welt" Option können Sie zwischen dem Start einer neuen, aus einem Szenario generierten Welt oder dem Laden einer zuvor gespeicherten Welt wählen. This game will never lack content. It only excels in compression strength. Space Engineers is a voxel-based sandbox game set in an asteroid field in space. there is a mod called the concrete block mod. This would mean that you would still never reach the world limit but could travel fast. I love you guys. Login Register. they only use a 1/4 or max 1/3 of the box . Folgende Einstellungen können gemacht werden: Wähle eine der vorgefertigten Szenarien, mit der deine Welt starten soll (kann nicht im nachhinein bearbeitet werden) StarMade pulled off planets. When creating a world the World Generator option sets the amount of asteroids that mostly fit into two categories, infinite and limited. What if they were much smaller like our moon or even smaller? You're more likely to see space engineers in terms of density. :). You could add larger engines and rockets, landers, capsules and other things for landing on and taking off from planets. For instance in the infinite world you have to go 10km sometimes just to find ice. Dodecahedron planets no less. Love the update, but I thought this might be an issue worth addressing. A clustering algorithm guarantees that no dynamic object can be closer than 2km to the cluster border. IE: Sie könnten die Saatnummer ändern … I cant wait to see whats more to come in the future of this exciting and opportunistic game! Subscribe to install 23. I like that we now can set the box to 2000m but non of the spawned asteroid really got that large. Meteor showers are an optional element that vary from annoying to catastrophic. And fitting more children in the sandbox that has many toys and make it possible still if it's still crowded- i think that would be the best thing the community can hope for. if you want to play real life space/nasa then play Kerbal. Thread Status: This last post in this thread was made more than 31 days old. And warping from portal to portal would increase the distance?Also, both portal and ship would need to have power. I'd rather build heavy armor out of my metals. A planet is kind of a giant asteroid that was big and complex enough to create itself based on the physics of this place and space. level 2. Thanks to the devs for making a great game!http://www.reddit.com/r/spaceengineers/comments/2qf8hl/tutorial_how_to_enable_procedural_asteroid/. Everything has linear and angular drag... Like there is some friction in vacuum. also the ability to place asteriod voxels out of stone/ore, I would love to see the following things added to the game: planets, water, food, AI, and the ability to place asteriod voxels out of stone and ore, Awesome update. Diese nachfolgend beschriebenen Einstellungen finden Sie in der SpaceEngineers-Dedicated.cfg. hide. Funny, but the dense asteroid fields from say Star Wars if that's what you're looking for are not really something you'd see. Think about it like this, you already have these cool asteroids. To put it bluntly, maybe not steel (which uses carbon to make) but iron itself would be the cheapest most abundant material to build large structures out of. Keen Software House -- Space Engineers, Medieval Engineers, VRAGE, Miner Wars -- GoodAI - Artificial Intelligence, General AI Challenge, AI Roadmap Institute. We solved it by clustering the game world into independent clusters of objects (minimal cluster size is 20km). And that is what really brings the flavor of this game forward.- vanilla stuff is ok, but there has been more development blockwise publicy than from keen to be honest. 2. Board index; Forum; Off-topic Discussions; Asteroid Belt Generator? The game is going great, now we just need those npc's, so many of my friends want to have actual npc's on npc ships, and I would add too the capturing part. I want make big battles. It would indeed be awesome if there were planets. You need 3 per engineer to break even. We have so much gravel with nowhere to spend it, it's frustrating. 0 Share. All in all, it isn't a suitable material for use in space. That make it more reasonable ... Is it though? SE is getting more and more amazing. A refinery can produce 94 kg of gold Ingot in one hour, without yield or Speed modules, at "realistic" refinery speed. Wechseln zu: Navigation, ... ProceduralDensity Dies zu ändern, wirkt sich darauf aus, wie dicht beieinander gesäte Asteroiden laichen. HAPPY HOLIDAYS. Great to see that this game is consistently getting meaningful additions. This thread is archived. Is it possible to convert existing world to procedural and exploration? Planets without gravity would make me throw up. Gold Ore is a naturally occurring rare ore found in veins on planets and asteroids. Since the exploration mode allows bases to be very far apart, a teleportation pad should be added so that players don't have to travel the distance by ship. Nice take on procedurally generated worlds - reminds me of how the old Elite game did it.I guess tricky part is making damage to procedurally generated asteroid persistent, but probably takes less memory to hold that info than full 'roid.Well played Sir. It doesn't have to be real, just enough to add something new to the game. The game already supports mass calculation and center-of-mass calculation, so the foundation is there. Space Engineers. I signed up … I'm guessing that this is something to do with clustering. As a software engineering student who loves programming videogames i love how you show the way you implemented some features, the problems you had to face and all those things.Space Engineers quickly became my favourite game, not just for the gameplay and the game mechanics, but because of how it is developed.I hope one day i'll be as good as you guys, keep it up! but why not just make a "lightspeed drive" therefor it will only take like 50 minutes.... Definitely one of the best games ever, add some AI pirates, traders, fleets, miners and stations and it will be THE best game ever. And not to metion micrometeroids what would bunch that concrete full of holes if there was any way to make buildings out of it.Now shields would be interesting tech. For the latest news, follow Space Engineers on, Copyright (c) Marek Rosa. Customer. Merry Christmas! Like a railway. Javrixx Trainee Engineer. Rent your own prepaid Space Engineers Gameserver now at nitrado.net New game/Saved worlds option. The asteroid belt is a torus-shaped region in the Solar System, located roughly between the orbits of the planets Jupiter and Mars, that is occupied by a great many solid, irregularly shaped bodies, of many sizes but much smaller than planets, called asteroids or minor planets. The harder one was to change the integration between Space Engineers and Havok (so Havok can keep using 32-bit floating point numbers). There is the Stargate mod that can create a working gate for fast travel. ;-). More speed please! … Also they don't have to move as fast as they do in reality (or not move at all like everything else). 2 days ago . Awesome Inc. theme. Space Engineers was developed and published by the indie video game developer Keen Software House based in the Czech Republic. We want to start exploring, but don't want to loose all the previous progress. And because the devs are czech...Dobrá práce hoši. Sie können das Spielerlebnis und die Leistung des Spiels ernsthaft beeinträchtigen. report. By default, each planet comes with it's own accompanied Moon, unless manually spawned i… I found large amounts of stone, iron, and uranium but little else. I can pretty much guarantee that's where they'd ultimately like to go as long as optimization allows it. Space Engineer. This will result to a faster connection and a more fluent multiplayer performance with … ), AI, the ability to actually build thrusters and reactors like design the inside. It's encouraging when you see proof that the unfinished game you love is still making progress. now we just need a way to navigate the massive void. Hey everyone! Add planets and the game will be the best of its kind!! I have to say that this to me is something I can really appreciate, as the closest to physics it can be with a space game and be fun!.I look forward to your long term goals and development.You guys are Terrific!! With these new changes to how the asteroids are rendered and held in memory, I feel like planets are much more feasible now. I would like to play mashup of Kerbal space program with Space Engineers :)Seems KSP has better fly physics with planets etc.and Enginner is better for building and crafting, You could give planets gravity, just weak gravity. derunkreative. Thank you very much!! It would be nice to perhaps add a density setting in the world creation. :), I have been a massive fan of the space engine game from its very release and this is one of the updates I had been hoping would be published eventually and I have to say it is one of the better christmas gifts one can hope to get from a game, cheers and well done guys and gals. Active AI would be cool too.

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